
How Chronos Frontier's art is made
AI images on the team's computer, motion on rented GPUs and assembly in Godot. What we use and what it changes in the credits.
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AI images on the team's computer, motion on rented GPUs and assembly in Godot. What we use and what it changes in the credits.
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How four people play together without installing anything, and why this page needed a domain and a certificate.
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The village in the Primitive Era, two new residents, the ruins and the Crystal Armadillo. What is already in the demo and what will still change.
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